Tuesday, 15 December 2009

DNA - Maya - Development

Here you can see I've simply duplicated and rotate the poly cylinders and sphere to fit on the helix, once a semi-circular group has been made they can be grouped and duplicated then moved down the helix.

I've simply coloured my dna strand with a green/blue and applied a 3D bump map. I've made a similar shader for the spheres but added transparency.

And some directional lights

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