Sunday, 13 December 2009

The Importance of Not Becoming a Jack of All Trades

I think it goes without saying that in this area of work, a specialism is much needed. The has been outline no more so than in this project I am currently trying to fulfill.

My jobs in this Infinite Zoom production are as follows;




Director of Visual Effects

Producer of Visual Effects

Lighting Technician







Track operator


I think it's impossible to have a proffessional understanding of each of these individual areas as they are so vastly different but yet depend on each other so critically that if one of the jobs isn't done to perfection then the whole thing begins to fall apart and look shoddy.

I've decided from this project that I will never take on this many roles in a project again, it is far to stressful and tiresum and after all it much better to get someone who's exactly what they're to do it than trying to do everything at once and doing a crappy job of it just to get your name on the credits a few more times than anyone else.

Apart from getting blagged about the amount of roles I have taken on in this project, it has helped me gain a better understanding of how a film crew works, everyone does there own little bit to get the best results. It has also given me one last chance to explore some possible future career paths, so in that sense this project has been a vital step in me reaching a set career path.

During this project there are a few areas of which stuck out to me the most in terms of being a possible future career path. I enjoyed writing this possibly the most as I had a vision in my minds eye of how I wanted this to look and I felt that getting the idea down on paper was the biggest step in the whole project, from visualizing to realizing is the most satisfying thing.

From here I would prefer to work with a storyboard artist, it takes me a lifetime to draw anything at all and even when I do manage something my drawings are very stiff and rigid.

Converting the storyboard into an animatic, well that's easy enough however I would soon get board of doing that all the time.

Director or Producer; to be honest I can't organize myself nevermind others to which everyone relies on, not for me.

I decided last year that I am not camera man, track operator or lighting technician.

I'm not much of a modeler, although I made some basic models for this project, I couldn't see myself getting into modelling.

I struggled with animating even simple camera paths for this project, this is not an area I would like to be in full-time employment.

I enjoyed producing visual effects both in Maya and After Effects, I guess it's a kind problem solving thing combined with seeing the ideas materialize, which I like about this.

Director of visual effects, I enjoyed this quite a lot, having a shot or two which I didn't have time to produce, explaining it someone else who is more specialist in that particular area rather than struggling on with it myself. Ok so this is a senior position, I have decided to set it as my 10 year goal, after all what's the point in aiming if you don't aim high?

Finally, editing and compositing, these are two areas I got my kicks out of in the second year, editing is not particularly my cup of tea plus there is probably a million people out there who could do it better than me. As for compositing, well I can quite happily sit at computer for hours on end, editing frame frame until it's right. I really enjoy seeing the bits of a puzzle coming together especially when I'm doing it.

So from this project I learnt the importance of specialism, plus I have managed to narrow my possible career paths down to just a few;



Visual Effects Production/Direction

By the end of the final major project I aim to choose one of the above as my career path, I have plans to write a short/feature length film in which I aim to involve much of the 3rd years, assiging them places according to there chosen specialist paths. I'm sick of being a jack of all trades, master of none.

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